- Intro screen: Game title and screen shot or artwork from game The title of my game is Sally's Energy Ride.
- Intro screen: Game title and screen shot or artwork from game The title of my game is Sally's Energy Ride.
- Team Introduction: Give the names and roles of all team members (no last names) My name is Katie and I am the only person on my team. I perform all of the roles that involve the process of developing my game. Some of those roles are drawing the scenes, coding, blogging, and doing the activities on my team page.
- Audience: Who are you designing your game for, and why? I am designing the game especially for children and young adults because I feel that they need to know the order of operations in order to be capable of performing more advanced math equations. I also want them to know about energy waste.
- Gameplay: What does the player see and do? What are the rules and how do you win? What is the goal of the game? The player controls Sally using the up, down, left, and right keys. In my game, you see how to save energy and how to do the order of operations. In order to win, you must complete the energy task and correctly answer the order of operations probem. The goal of the game is to be able to power a city off of renewable energy sources.
- Learning Goal: What will the player learn by playing this game? In my game, the player will learn how to correctly do the order of operations and how to save energy. They will also learn how precious our Earth's energy is. *
- Fun Factor: What makes your game fun for the player? My game is fun because the player gets to complete neat energy tasks such as riding a bike. The player is also challenging the energy monster. If they incorrectly answer the order of operations problem or do not complete the energy task, the energy monster has beat you. After completing my game, the player will feel accomplished because they have learned how to save our valuable energy. My game is also fun because it has cool music and neat animations.
- Style Factor: What kind of graphic/animation style will you use? What kind of sounds? The animation in my scene will be spinning windmills, flying birds, floating answers, bubbles popping and floating, bicycle wheels spinning, water coming out of a shower head, dots floating, the energy monster lights up, power buttons turning black, and wires coming out of the outlet when the player clicks it. The sounds in my game will be music, the energy monster saying things when you incorrectly answer a math problem or don't complete an energy task, bubbles popping, bicycle wheels spinning, sound of a shower, computer running, computer shutting down, and buttons making a "pop" noise when you click them.
- Originality Factor: What makes your game special and unique? Why will it sell? My game is special and unique because it can teach everyone about tips and ways to save energy. It can also teach the player how precious our energy is. My game can change how people use energy, and they will start being more conservative. It will also teach the player how to do the order of operations problems while completing fun energy tasks and interacting with the energy monster. My game makes learning fun and easy.