Wednesday, December 22, 2010

Adding a Scene

     I am visually storytelling through my sequence of scenes by having the player to complete tasks and answer order of operations questions in order for them to save energy. When the you complete the task, you earn one windmill. After you get two windmills, you earn one solar panel. Eventually at the end of the game, you will have powered the city off of renewable energy sources. My game shows the player that saving future generations from running out of energy is possible. You yourself can help save energy by doing simple household tasks. A game I have played that showed exceptional storytelling was Medical Mysteries. In this game, there was many diseases that you had to figure out how to cure. If you didn't, many people would die. This game told a visual story of how mankind can die, if we don't know how to cure diseases.


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